/**
* GraphicsDisplay holds the code that creates the animation.
* The code will have:
* 1) a timer that repaints the display several times a second.
*
* 2)an if statement that enables the code producing
* animation when the start button is pressed and disables the code
* when the stop button is pressed.
*
* 3) an if statement that diables the code and resets all conditions
* to their initial values
*
* 4)if statements that turn on sections of code
* causing various actions to take place after appropriate periods of
* time.
*
* @author (TK Rogers)
* @version (10-24-13)
*/
import java.awt.* ;
import javax.swing.* ;
import java.util.* ;
// import java.awt.event.ActionEvent ;
// import java.awt.event.ActionListener ;
// import javax.swing.Timer ;
// import java.awt.Color ;
// import java.util.ArrayList ;
public class GraphicsDisplay extends JPanel {
GraphicsDisplay ( ) {
//Enter your code here.
}
}